Pro Tools LE8 Ignite



region=clip (refers or points to file; allows nondestructive editing)

transport=media player

Shortcut Keys

command+N: new session

command+O: open session

command+S: save

command+shift+W: close session

command+Q: quit Pro Tools

command+=: toggle between the Mix and Edit window


BWF (.WAV): Broadcast Wave Format is a Windows standard file particularly suited to television and film production. It’s can be used in both Mac and Windows systems.

AIFF: the standard audio file format for Mac.

Once selected at quick start, Sample Rate and Bit Depth will become the overall sample rate and bit depth for all audio in this session. Any audio later imported into the session will have to either match these specs or be converted to match the session (Pro Tools does the conversion automatically).

for I/O (Input/Output) settings, choose Stereo Mix.


Transport section: media player play/stop control.

Window->Edit->click the small triangular button on the upper-right corner and check Transport


Save Copy In is an archiving function that makes copies of the original session (creating a new folder, complete with all the dependent audio files) in a separate place.

Custom Color

Color can be assigned to track, track region and region in the region list.



Peak: the most common way of looking at waveform. It is a faithful representation of the amplitude of each sample of audio. It gives a sense of dynamic range and when it’s in danger of clipping.

Power: it looks a bit more like it sounds, and it match with the perceived loudness of a sound.

Rectified: show waveforms in a rectified manner. The zero-volt line is at the bottom of the waveform display.

Outline: view waveforms with a very thin dark line.

whether a track is shown or hidden doesn’t affect that track’s audibility.

Other Windows

Command+1 (numeric): transport window

Command+2 (numeric): session set up

Command+3 (numeric): big counter

Command+4 (numeric): automation enable

Command+5 (numeric): memory locations

Command+Option+Control+W: hide or show all floating windows

DAW: Digital Audio Workstation

DAE: Digital Audio Engine

Playback Engine

Setup -> Playback Engine

Buffer: a certain amount of computer memory (generally RAM memory is used due to its high speed) that a processor uses for short-term data storage during operations. Buffer will allow a processor to work with large amounts of data more efficiently.

Higher buffer setting can enable more simultaneous audio processes (such as plug-in effects), but it also increases recording latency (the delay between a signal going into Pro Tools and the audio heard out of the monitor speakers). Higher buffer setting can also make Pro Tools less responsive.

Rule: set the hardware buffer as low as possible when recording; set it higher during the editing and mixing stages.

RTAS Processors: allow user to utilize any number of CPUs in a multi-processor system. Use them all mostly. When the session has a great deal of mix automation, use fewer CPUs to free up processing power.

CPU Usage Limit: allows user to set a cap on the amount of CPU power to be used by Pro Tools. Higher percentage means more Pro Tools power.

check Ignore Errors During Playback/Record box in noncritical situation such as editing.

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